Features and progress

Basic features:

  • Wide 1524 mm and 750 mm (indev) gauges
  • Full-size rolling stock (1:1 scale)
  • Big curves of different radius
  • Parallel tracks
  • Rolling stock allows moving around when mounted
  • Dynamic lighting for headlights
  • Plenty of animations
  • HQ models and textures
  • Advanced math used in the core
  • Code written from scratch
  • Orientation on wide spectrum of rolling stock

Core to do:

  • Various shapes of track:
    • Straight and diagonal
    • Inclined
    • Crossed
    • Curves and switches:
      • Radial
      • Parallel
    • Turntables
  • Rolling stock track following physics
  • Motive power physics
  • Improved AOBB collisions
  • Stable couplings
  • Fuel and supply mechanics and balance
  • Interactable components
  • Multiple mounts
  • Medium and advanced controls
  • Machinery and production

Trivia to do:

  • Track previewer
  • Signals and electronics
  • Overhead and third-rail lines for electric rolling stock
  • Electric, wireless and optical telegraphs
  • Pneumatic post
  • Atmospheric railway
  • Cog railway
  • Level, gated and border crossings
  • Water towers and coal bunkers
  • A cart carrying vanilla tracks
  • Upgrades, repair and colouring system
  • Helper NPCs
  • Using animals as motive power

Progress scale:

  • None
  • Little
  • Medium
  • High
  • Ready

Core progress summary:

  • Tracks: High
  • Tracks physics: High
  • Motive physics: Medium
  • AOBB collisions: None
  • Couplings: Medium
  • Fuel and supply: Medium
  • Interactable components: None
  • Multiple mounts: Meduim
  • Controls: HIgh
  • Machinery: None

Overall core progress: Medium